Difference between revisions of "Mac Guy is back as PC Guy"

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Here are the ads:  
 
Here are the ads:  
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{{Video|9gtRRMd2_UI|2 in 1 flexibility}}
 
{{Video|9gtRRMd2_UI|2 in 1 flexibility}}
 
In the first one "2 in 1 flexibility", Justin does a pretty good job of pointing out one of the weaknesses of the Mac over PC convertibles. With a PC you can get a device that runs mobile apps and laptop apps, you can use touch or keyboard, depending on your use-case. And with a Mac you can not: you need to get two separate devices (each at the price of one of the Intel devices), and maybe some other add ons.  
 
In the first one "2 in 1 flexibility", Justin does a pretty good job of pointing out one of the weaknesses of the Mac over PC convertibles. With a PC you can get a device that runs mobile apps and laptop apps, you can use touch or keyboard, depending on your use-case. And with a Mac you can not: you need to get two separate devices (each at the price of one of the Intel devices), and maybe some other add ons.  
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Apple has always been about constraints: taking away things that they don't think you need. When it works, they save you on complexity, costs, or increase reliability. Not all choice is good choice. But Apple is not always right. When they're wrong, they do things like refuse to let you have touch on your laptop, because they know that an iPad is a better experience for touch. They're correct, 90% of the time. But 10% of the time, my muscle memory is going to  
 
Apple has always been about constraints: taking away things that they don't think you need. When it works, they save you on complexity, costs, or increase reliability. Not all choice is good choice. But Apple is not always right. When they're wrong, they do things like refuse to let you have touch on your laptop, because they know that an iPad is a better experience for touch. They're correct, 90% of the time. But 10% of the time, my muscle memory is going to  
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==Conclusion==
 
==Conclusion==

Revision as of 18:07, 23 March 2021

In the mid-2000's, there was a well loved Apple Ad Campaign with Justin Long as the anthropomorphized Mac, and John Hodgman was the anthropomorphized PC. Inevitably, John would show the moral and technical flaws of being a PC, while Justin would cooly, just be there to observe the shortcomings, sometimes with a quip, sometimes with silent derision or pity. Well, Intel brought Justin Long back in five ads doing the same, with the shoes reversed -- at least as closely as intellectual property rights will allow.


Here are the ads:

In the first one "2 in 1 flexibility", Justin does a pretty good job of pointing out one of the weaknesses of the Mac over PC convertibles. With a PC you can get a device that runs mobile apps and laptop apps, you can use touch or keyboard, depending on your use-case. And with a Mac you can not: you need to get two separate devices (each at the price of one of the Intel devices), and maybe some other add ons.

They have a point. We can argue that the Mac is faster and more responsive than that PC laptop in real usage, the iPad is far less clunky and has a better battery life, we can talk about the better security, often better software, and so on. All are valid points and why I am firmly in the Apple ecosystem. But to be completely fair, they still have a point.

Apple has always been about constraints: taking away things that they don't think you need. When it works, they save you on complexity, costs, or increase reliability. Not all choice is good choice. But Apple is not always right. When they're wrong, they do things like refuse to let you have touch on your laptop, because they know that an iPad is a better experience for touch. They're correct, 90% of the time. But 10% of the time, my muscle memory is going to

Conclusion

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📚 References